Yes I happen to be a Five nights fan.....and it's all Markiplier's fault.
Anyway since I lack the knowledge, resources and properly tuned gaming PC to play video games let alone make them, I'll just go ahead and write down my ideas for a Five Nights knock off cause I hate just tossing out ideas into the aether where my broken dreams are. Better to write them down for prosperity so that anyone who does have the means can just find this and be inspired.....
SETTING; The psychiatric ward department of a hospital's children's medicine wing in the year 2012 AD. A place with a highly sophisticated camera and remote door operation system extending to the entire twenty five rooms and two circle hallways. However the very security room's door is malfunctioning and hasn't been properly fixed for weeks now. There are no other patients currently occupied in this hospital's section save for one, Alice Matoi Little, a young fourteen year old girl who was first omitted over five years ago following a mysterious incident that left six people dead. Rumors are circulating that those people were murdered and now after five years the killer could now be after this patient.....
The single twenty five year old psychiatrist who is now working on the Alice Matoi Little case. Knowing full well that about four different doctors have tried to reach Alice but failed, Dorothy takes it upon herself to devote all her time to this case going so far as filling in for the night watch security.
Alice Matoi Little
At night she lays on her bed in a catatonic state, because the camera in her room is aimed right at her bed her soul piercing glare is aimed directly at whoever is working the camera system. Troubled doesn't begin to describe this poor girl, her psychosis is so deep that it's not even fully classified. many were willing to give up on her but when Dorothy started to ask her unorthodox nonsensical questions the girl had positive reactions. They hope that Dorothy might be the one who can finally help Alice.
Dorothy's superior. A guy who's so paranoid about the killer rumors cropping up he tried to pull rank to keep Dorothy from staying overnight but to no avail. At best all he can do is call in and keep check on Dorothy hoping she's doing alright all alone in that creepy hospital.
GAMEPLAY- it would mostly play similarly to Five Nights 3 but with a few core differences.
Before each "Night" there would be a Therapy Session where Dorothy talks to Alice during the day. This segment would literally play out like a Japanese dating sim game where you'd have to pick dialog to progress, it would even be 2D anime style for that extra visual touch. The final session in the game would be a fully automated cutscene, what happens in this session will be based on what dialog paths you choose in the previous sessions, thus the final session will be a main deciding factor in the ending you get.
And then there's the main part of the game, the Nights. The goal would be what you expect, last throughout the night until morning. For whatever reason Dorothy cannot understand there are living plush toys roaming the facility that will on occasion appear in the security room to scare Dorothy causing her to black out for three seconds. Their goal is to get to Alice. Playing as Dorothy your job would be to keep these plush toys out of Alice's room at all costs for if one of them manages to get in they will begin a ritual which will summon the Killer. If the ritual is complete then it's no longer Alice you must protect but yourself, if the Killer reaches you in the center of the facility you're dead.
Your only tools are the remote door systems, the toggle lights which can daze the plush toys and audio intercom system that you can use to lure the plush toys into certain rooms. There is also a peculiar music box in Alice's room that is also linked to the security system controls, with this you will be able to chase off any one plush toy that gets into Alice's room. You can only have an individual door shut tight for so long before a bug in the system forces it to open back up. You will also need to keep an eye on your controls, needing to remote any systems that might malfunction due to.....direct interference.
Much to Dorothy's horror the rumored Killer would be none other than Alice herself. Should one of the plush toys manage to get to Alice they would unlock her inner darkness turning her into a hideous corrupted devil form. This would be the only monster that could kill you, the game would effectively be making sure it doesn't even appear at all.
A white rabbit plush toy that embodies the saying "kawaii desu", the only normal monster that would not be trying to get to Alice but instead would be your biggest hindrance. Appearing right in the security room and constantly asking you to play with him (would have fully animated lip flaps), his presence would prevent you from using the music box or even closing the security room door. Each time you would either turn away or flip up and close the camera screen, his very appearance would slowly change from cute anime rabbit to deranged hellspawn. After the third time you'd turn away he would become pure nightmare fuel and scare you, initiating the jump scare would be the only way to get rid of him.
A rather fugly looking "Disney Duck" with a big top hat. Would have the most sporadic movement but would also be the easiest to fool with the intercom system. If this one possesses Alice she will become the Standard Killer.
A namby pamby regal crown wearing princess pony with butterfly wings with a heart shaped cutie mark and a toy ax in its mouth. Would be the easiest to stun with the toggle lights. If this one possesses Alice she would become the Headless Killer becoming two monsters that can kill you, one is a slow moving headless body with a fire ax, the other a fast moving disembodied head with insect wings and hideous insect mandibles replacing the lower jaw.
Another plush toy that embodies "kawaii desu", this purple anime cat with rather creepy eyes would be the biggest threat of all for if he possesses Alice she would become the Instant Killer. At that point your death is assured as she'd instantly teleport to the security room door and you'd only have seconds to counteract.
A disturbing looking scarecrow monkey. One of the three monsters that would only appear in the hard mode. Made manifest from Dorothy's own fears it would actually want to go after Dorothy, if it appears in the security room it will "deal damage" to her causing her to be slower in doing anything for about seven seconds.
A lion with a look of utter pessimistic despair on its face. Another one of the three monsters that would only appear in the hard mode and would go after Dorothy.
A freakish robotic dinosaur with a distinct bear trap jaw and funnel top, it has a double edged axe for a tail. Another one of the three monsters that would only appear in the hard mode and would go after Dorothy. Would be the only one of the hard mode monsters that would also go after Alice, if he possesses her she would become a faster variant of the Standard Killer known as the Fanged Killer, possessing a large mouth with giant razor sharp teeth.
Damn you Markiplier for getting me into Five Nights.....
Mood: I Have To Pee
Listening to: Stardust Crusaders Soundtrack
Reading: Futanari Hentai
Playing: Wario Land; Super Mario Land 3
Eating: Breaded Chicken Patttie Sandwich
Drinking: Dr. Pepper